PICKSY

Taking People Inc.'s first consumer commerce product from zero to live
Picksy app on a phone saving a jacket with an It's saved message

CHALLENGE

People Inc. had no playbook for building consumer products. In October 2025, I joined the Commerce team to lead UX/Product Design for Picksy, a nascent idea for a universal "save everything you're shopping" tool. There were no existing patterns, no validated concept, and no precedent at the company. My team and I had to design and build the plane while landing it.

ACTION

I led design strategy and delivery from first concepts to public beta launch:

RESULT

Picksy's public beta went live in early July 2026:
Beyond the product itself, we established the company's first zero-to-one consumer design practice: a playbook that didn't exist before we wrote it.